As the school year comes to an end, we have just finished reading our final book, “The Catcher in the Rye.” Holden is an extremely unusual character and through his actions an important question is posed, “Do people mean what they say and say what they mean?”
With college slowly coming closer and closer, what are the main benefits of college? Continue reading
Many a game developer has run into the terrifying dilemma of “Power Creep” in their video game production. Power Creeping is a process that takes place over the life of a game which can, eventually, destroy all interest for it. And what is this horrible, scary process, you ask? Power Creeping can happen either in the plot of a game, or its mechanics. Story writers who fall victim to power creeping take the quests or storylines on grander and grander scales, such as at first having the player save a person, then a town, then a country, and eventually the entire world, or it could creep even farther out of control. Such writers often just ran out of fresher, more creative ideas, and so decided upping the ante was the way to take the game’s plot.
Destiny’s latest expansion, House of Wolves, is the best yet. Introducing two new game modes, Prison of Elders and Trials of Osiris, Bungie has innovated gameplay by offering players new challenges.
Revealed as a concept at the 2012 Beijing Auto Show, Lamborghini has finally given the green light to the production of their newest creation, the Urus.